
Madness (If you discard this card, discard it into exile. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Its madness trigger will be placed onto the stack once that spell or ability has completely resolved. Stensia Masquerade Set: Shadows over Innistrad Mana Cost: Card Type: Enchantment Description: Attacking creatures you control have first strike. Continue resolving that spell or ability-the card is not in your graveyard at this time. : If you discard a card with madness while resolving a spell or ability, it moves immediately to exile. Bundle of 2 Innistrad: Crimson Vow (VOW) Commander DecksVampiric Bloodline + Spirit Squadron. : If you discard a card with madness to pay the cost of a spell or activated ability, that card's madness trigger (and the spell that card becomes, if you choose to cast it) will resolve before the spell or ability the discard paid for. You don't get another chance to cast it later. : If you choose not to cast a card with madness when the madness triggered ability resolves, it's put into your graveyard. Abilities that trigger when a card is discarded will still trigger. If it was discarded to pay a cost, that cost is still paid. : When you cast a card with madness, it was still discarded. You can't discard a card with madness just because you want to, though. You could discard it to pay a cost, because a spell or ability tells you to, or even because you have too many cards in your hand at the end of your turn. : Madness works independently of why you're discarding the card.

: Effects that cause you to pay more or less for a spell will cause you to pay that much more or less for its madness cost, too. : Casting a spell for its madness cost doesn't change its mana cost or its mana value. As it resolves, it's put onto the battlefield if it's a permanent card or into its owner's graveyard if it's an instant or sorcery card. : A spell cast for its madness cost is put onto the stack like any other spell. Stensia Masquerade rulings: :Losing or gaining first strike after first-strike damage has been dealt wont cause a creature to deal combat damage twice or to not deal combat damage. Effects that put cards from a player's library into that player's graveyard do not cause those cards to be discarded. : Cards are discarded in a Magic game only from a player's hand. Its madness trigger will be placed onto the stack once that spell or ability has completely resolved.: Losing or gaining first strike after first-strike damage has been dealt won't cause a creature to deal combat damage twice or to not deal combat damage. : If you discard a card with madness while resolving a spell or ability, it moves immediately to exile. : A spell cast for its madness cost is put onto the stack like any other spell. Stensia Masquerade rulings: : Losing or gaining first strike after first-strike damage has been dealt won't cause a creature to deal combat damage twice or to not deal combat damage.


: Losing or gaining first strike after first-strike damage has been dealt won't cause a creature to deal combat damage twice or to not deal combat damage.
